diff --git a/adventure/games/_votre jeu/rooms/brown.sh b/adventure/games/_votre jeu/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/_votre jeu/rooms/brown.sh +++ b/adventure/games/_votre jeu/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/_votre jeu/rooms/end.sh b/adventure/games/_votre jeu/rooms/end.sh index 5a84c0bd..cd40ef11 100755 --- a/adventure/games/_votre jeu/rooms/end.sh +++ b/adventure/games/_votre jeu/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/_votre jeu/rooms/gameroom.sh b/adventure/games/_votre jeu/rooms/gameroom.sh index dbdb370d..cff9f68a 100755 --- a/adventure/games/_votre jeu/rooms/gameroom.sh +++ b/adventure/games/_votre jeu/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/_votre jeu/rooms/start.sh b/adventure/games/_votre jeu/rooms/start.sh index bd214979..2704f215 100755 --- a/adventure/games/_votre jeu/rooms/start.sh +++ b/adventure/games/_votre jeu/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/damien.espenel@ynov.com/rooms/brown.sh b/adventure/games/damien.espenel@ynov.com/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/damien.espenel@ynov.com/rooms/brown.sh +++ b/adventure/games/damien.espenel@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/damien.espenel@ynov.com/rooms/end.sh b/adventure/games/damien.espenel@ynov.com/rooms/end.sh index e825dc7c..9b31ff47 100755 --- a/adventure/games/damien.espenel@ynov.com/rooms/end.sh +++ b/adventure/games/damien.espenel@ynov.com/rooms/end.sh @@ -5,8 +5,8 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/damien.espenel@ynov.com/rooms/gameroom.sh b/adventure/games/damien.espenel@ynov.com/rooms/gameroom.sh index 215c4191..752b5d43 100755 --- a/adventure/games/damien.espenel@ynov.com/rooms/gameroom.sh +++ b/adventure/games/damien.espenel@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/damien.espenel@ynov.com/rooms/start.sh b/adventure/games/damien.espenel@ynov.com/rooms/start.sh index 9397d312..8dc60672 100755 --- a/adventure/games/damien.espenel@ynov.com/rooms/start.sh +++ b/adventure/games/damien.espenel@ynov.com/rooms/start.sh @@ -6,8 +6,8 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Who doesn't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/edouard.abgrall@ynov.com/rooms/brown.sh b/adventure/games/edouard.abgrall@ynov.com/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/edouard.abgrall@ynov.com/rooms/brown.sh +++ b/adventure/games/edouard.abgrall@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/edouard.abgrall@ynov.com/rooms/end.sh b/adventure/games/edouard.abgrall@ynov.com/rooms/end.sh index 5a84c0bd..cd40ef11 100755 --- a/adventure/games/edouard.abgrall@ynov.com/rooms/end.sh +++ b/adventure/games/edouard.abgrall@ynov.com/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/edouard.abgrall@ynov.com/rooms/gameroom.sh b/adventure/games/edouard.abgrall@ynov.com/rooms/gameroom.sh index dbdb370d..cff9f68a 100755 --- a/adventure/games/edouard.abgrall@ynov.com/rooms/gameroom.sh +++ b/adventure/games/edouard.abgrall@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/edouard.abgrall@ynov.com/rooms/start.sh b/adventure/games/edouard.abgrall@ynov.com/rooms/start.sh index 9657719a..6f136cd7 100755 --- a/adventure/games/edouard.abgrall@ynov.com/rooms/start.sh +++ b/adventure/games/edouard.abgrall@ynov.com/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doesn't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/edouard.abgrall@ynov.com/rooms/yellow.sh b/adventure/games/edouard.abgrall@ynov.com/rooms/yellow.sh index a07ae6b8..03b4a1e2 100755 --- a/adventure/games/edouard.abgrall@ynov.com/rooms/yellow.sh +++ b/adventure/games/edouard.abgrall@ynov.com/rooms/yellow.sh @@ -31,7 +31,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "le boitier s'est éteint après vous avoir montré son message" else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "vous appuyez sur le bouton rouge" sleep 3 echo "vous entendez au loin un grincement au fond de la forêt." diff --git a/adventure/games/janick.mourougassin@ynov.com/rooms/end.sh b/adventure/games/janick.mourougassin@ynov.com/rooms/end.sh index ab0d06d3..a39e25ae 100755 --- a/adventure/games/janick.mourougassin@ynov.com/rooms/end.sh +++ b/adventure/games/janick.mourougassin@ynov.com/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/janick.mourougassin@ynov.com/rooms/gameroom.sh b/adventure/games/janick.mourougassin@ynov.com/rooms/gameroom.sh index 215c4191..752b5d43 100755 --- a/adventure/games/janick.mourougassin@ynov.com/rooms/gameroom.sh +++ b/adventure/games/janick.mourougassin@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/janick.mourougassin@ynov.com/rooms/start.sh b/adventure/games/janick.mourougassin@ynov.com/rooms/start.sh index 95cd0bea..f46f6068 100755 --- a/adventure/games/janick.mourougassin@ynov.com/rooms/start.sh +++ b/adventure/games/janick.mourougassin@ynov.com/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/jonathan.bordes@ynov.com/rooms/brown.sh b/adventure/games/jonathan.bordes@ynov.com/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/jonathan.bordes@ynov.com/rooms/brown.sh +++ b/adventure/games/jonathan.bordes@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/jonathan.bordes@ynov.com/rooms/end.sh b/adventure/games/jonathan.bordes@ynov.com/rooms/end.sh index 52bb5a9a..64fae103 100755 --- a/adventure/games/jonathan.bordes@ynov.com/rooms/end.sh +++ b/adventure/games/jonathan.bordes@ynov.com/rooms/end.sh @@ -5,8 +5,8 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/jonathan.bordes@ynov.com/rooms/gameroom.sh b/adventure/games/jonathan.bordes@ynov.com/rooms/gameroom.sh index c9734fe9..2902d9ac 100755 --- a/adventure/games/jonathan.bordes@ynov.com/rooms/gameroom.sh +++ b/adventure/games/jonathan.bordes@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/jonathan.bordes@ynov.com/rooms/mainroom.sh b/adventure/games/jonathan.bordes@ynov.com/rooms/mainroom.sh index 524d02d9..c50809ef 100755 --- a/adventure/games/jonathan.bordes@ynov.com/rooms/mainroom.sh +++ b/adventure/games/jonathan.bordes@ynov.com/rooms/mainroom.sh @@ -53,7 +53,7 @@ while true; do if [ "$leverstate2" = "on" ]; then echo "La vitre est ouverte, vous avez récupéré le marteau." else - sed -i='' 's/off/on/' ../logic/leverlogic2.ben + sed -i 's/off/on/' ../logic/leverlogic2.ben echo "Vous tirez sur le levier, celui-ci bloque un peu.." sleep 3 echo "Après avoir forcé, le levier s'est abaissé." diff --git a/adventure/games/jonathan.bordes@ynov.com/rooms/start.sh b/adventure/games/jonathan.bordes@ynov.com/rooms/start.sh index 1a6448dc..ae848bf1 100755 --- a/adventure/games/jonathan.bordes@ynov.com/rooms/start.sh +++ b/adventure/games/jonathan.bordes@ynov.com/rooms/start.sh @@ -6,8 +6,8 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/joris.vidiella@ynov.com/rooms/brown.sh b/adventure/games/joris.vidiella@ynov.com/rooms/brown.sh index a3fd469d..676f58ab 100644 --- a/adventure/games/joris.vidiella@ynov.com/rooms/brown.sh +++ b/adventure/games/joris.vidiella@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 2 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/joris.vidiella@ynov.com/rooms/end.sh b/adventure/games/joris.vidiella@ynov.com/rooms/end.sh index ab0d06d3..a39e25ae 100644 --- a/adventure/games/joris.vidiella@ynov.com/rooms/end.sh +++ b/adventure/games/joris.vidiella@ynov.com/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/joris.vidiella@ynov.com/rooms/gameroom.sh b/adventure/games/joris.vidiella@ynov.com/rooms/gameroom.sh index 215c4191..752b5d43 100644 --- a/adventure/games/joris.vidiella@ynov.com/rooms/gameroom.sh +++ b/adventure/games/joris.vidiella@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/joris.vidiella@ynov.com/rooms/start.sh b/adventure/games/joris.vidiella@ynov.com/rooms/start.sh index bd214979..2704f215 100644 --- a/adventure/games/joris.vidiella@ynov.com/rooms/start.sh +++ b/adventure/games/joris.vidiella@ynov.com/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/mickael.fernandez@ynov.com/rooms/brown.sh b/adventure/games/mickael.fernandez@ynov.com/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/mickael.fernandez@ynov.com/rooms/brown.sh +++ b/adventure/games/mickael.fernandez@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/mickael.fernandez@ynov.com/rooms/end.sh b/adventure/games/mickael.fernandez@ynov.com/rooms/end.sh index 5a84c0bd..cd40ef11 100755 --- a/adventure/games/mickael.fernandez@ynov.com/rooms/end.sh +++ b/adventure/games/mickael.fernandez@ynov.com/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/mickael.fernandez@ynov.com/rooms/gameroom.sh b/adventure/games/mickael.fernandez@ynov.com/rooms/gameroom.sh index dbdb370d..cff9f68a 100755 --- a/adventure/games/mickael.fernandez@ynov.com/rooms/gameroom.sh +++ b/adventure/games/mickael.fernandez@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/mickael.fernandez@ynov.com/rooms/start.sh b/adventure/games/mickael.fernandez@ynov.com/rooms/start.sh index 8987c586..6c3f41e0 100755 --- a/adventure/games/mickael.fernandez@ynov.com/rooms/start.sh +++ b/adventure/games/mickael.fernandez@ynov.com/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/tom.vanschendel@ynov.com/readme b/adventure/games/tom.vanschendel@ynov.com/readme index 6454b54a..f71f345c 100644 --- a/adventure/games/tom.vanschendel@ynov.com/readme +++ b/adventure/games/tom.vanschendel@ynov.com/readme @@ -35,15 +35,15 @@ Les fichiers ./rooms/start.sh et ../_votre jeu/rooms/start.sh sont différents ./rooms/orange.sh:leverstatetwo=`cat ../logic/leverlogictwo.ben` ./rooms/purple.sh:levertwostate=`cat ../logic/leverlogictwo.ben` ./rooms/purple.sh: u ) levertwostate=`cat ../logic/leverlogictwo.ben` -./rooms/purple.sh: sed -i='' 's/off/on/' ../logic/leverlogictwo.ben -./rooms/start.sh:sed -i='' 's/on/off/' ../logic/leverlogictwo.ben -./rooms/end.sh:sed -i='' 's/on/off/' ../logic/leverlogictwo.ben +./rooms/purple.sh: sed -i 's/off/on/' ../logic/leverlogictwo.ben +./rooms/start.sh:sed -i 's/on/off/' ../logic/leverlogictwo.ben +./rooms/end.sh:sed -i 's/on/off/' ../logic/leverlogictwo.ben ------------------------------------------------------------------------------ ``` # no sed bug correction - sed -i='' 's/on/off/' ../logic/leverlogictwo.ben + sed -i 's/on/off/' ../logic/leverlogictwo.ben sed -i 's/on/off/' ../logic/leverlogictwo.ben ``` diff --git a/adventure/games/tom.vanschendel@ynov.com/rooms/brown.sh b/adventure/games/tom.vanschendel@ynov.com/rooms/brown.sh index 5bca58f7..39074821 100755 --- a/adventure/games/tom.vanschendel@ynov.com/rooms/brown.sh +++ b/adventure/games/tom.vanschendel@ynov.com/rooms/brown.sh @@ -47,7 +47,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/tom.vanschendel@ynov.com/rooms/end.sh b/adventure/games/tom.vanschendel@ynov.com/rooms/end.sh index 125647ee..37a16435 100755 --- a/adventure/games/tom.vanschendel@ynov.com/rooms/end.sh +++ b/adventure/games/tom.vanschendel@ynov.com/rooms/end.sh @@ -5,8 +5,8 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogictwo.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogictwo.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/tom.vanschendel@ynov.com/rooms/gameroom.sh b/adventure/games/tom.vanschendel@ynov.com/rooms/gameroom.sh index dbdb370d..cff9f68a 100755 --- a/adventure/games/tom.vanschendel@ynov.com/rooms/gameroom.sh +++ b/adventure/games/tom.vanschendel@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/tom.vanschendel@ynov.com/rooms/purple.sh b/adventure/games/tom.vanschendel@ynov.com/rooms/purple.sh index ae005345..6d1d943e 100755 --- a/adventure/games/tom.vanschendel@ynov.com/rooms/purple.sh +++ b/adventure/games/tom.vanschendel@ynov.com/rooms/purple.sh @@ -40,7 +40,7 @@ while true; do if [ "$levertwostate" = "on" ]; then echo "Le levier est déjà en position ON, impossible de l'abbaisser maintenant..." else - sed -i='' 's/off/on/' ../logic/leverlogictwo.ben + sed -i 's/off/on/' ../logic/leverlogictwo.ben echo "Vous relevez le levier en position ON en forcant un peu." echo "Vous entendez un bruit de mécanisme qui se déclenche à l'est." fi diff --git a/adventure/games/tom.vanschendel@ynov.com/rooms/start.sh b/adventure/games/tom.vanschendel@ynov.com/rooms/start.sh index d245a104..a9a73304 100755 --- a/adventure/games/tom.vanschendel@ynov.com/rooms/start.sh +++ b/adventure/games/tom.vanschendel@ynov.com/rooms/start.sh @@ -6,8 +6,8 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogictwo.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogictwo.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/games/yassine.elazzaoui@ynov.com/rooms/brown.sh b/adventure/games/yassine.elazzaoui@ynov.com/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/games/yassine.elazzaoui@ynov.com/rooms/brown.sh +++ b/adventure/games/yassine.elazzaoui@ynov.com/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/games/yassine.elazzaoui@ynov.com/rooms/end.sh b/adventure/games/yassine.elazzaoui@ynov.com/rooms/end.sh index 5a84c0bd..cd40ef11 100755 --- a/adventure/games/yassine.elazzaoui@ynov.com/rooms/end.sh +++ b/adventure/games/yassine.elazzaoui@ynov.com/rooms/end.sh @@ -5,7 +5,7 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/games/yassine.elazzaoui@ynov.com/rooms/gameroom.sh b/adventure/games/yassine.elazzaoui@ynov.com/rooms/gameroom.sh index dbdb370d..cff9f68a 100755 --- a/adventure/games/yassine.elazzaoui@ynov.com/rooms/gameroom.sh +++ b/adventure/games/yassine.elazzaoui@ynov.com/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/games/yassine.elazzaoui@ynov.com/rooms/start.sh b/adventure/games/yassine.elazzaoui@ynov.com/rooms/start.sh index bd214979..2704f215 100755 --- a/adventure/games/yassine.elazzaoui@ynov.com/rooms/start.sh +++ b/adventure/games/yassine.elazzaoui@ynov.com/rooms/start.sh @@ -6,7 +6,7 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic.ben # Who doen't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/adventure/logic/leverlogic.ben b/adventure/logic/leverlogic.ben old mode 100755 new mode 100644 diff --git a/adventure/logic/leverlogic.ben= b/adventure/logic/leverlogic.ben= deleted file mode 100644 index cfb931e4..00000000 --- a/adventure/logic/leverlogic.ben= +++ /dev/null @@ -1 +0,0 @@ -off diff --git a/adventure/logic/leverlogic2.ben= b/adventure/logic/leverlogic2.ben= deleted file mode 100644 index cfb931e4..00000000 --- a/adventure/logic/leverlogic2.ben= +++ /dev/null @@ -1 +0,0 @@ -off diff --git a/adventure/logic/stationlogic.ben b/adventure/logic/stationlogic.ben old mode 100755 new mode 100644 diff --git a/adventure/rooms/brown.sh b/adventure/rooms/brown.sh index 673e5d43..9d28126e 100755 --- a/adventure/rooms/brown.sh +++ b/adventure/rooms/brown.sh @@ -46,7 +46,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/leverlogic.ben + sed -i 's/off/on/' ../logic/leverlogic.ben echo "Vous pianotez sur l'appareil..." sleep 3 echo "A moment où vous touchez la touche '#' L'écran se met à clignoter..." diff --git a/adventure/rooms/end.sh b/adventure/rooms/end.sh index e825dc7c..9b31ff47 100755 --- a/adventure/rooms/end.sh +++ b/adventure/rooms/end.sh @@ -5,8 +5,8 @@ clear # Use (over-use) of 'sleep' is for dramatic effect - play around with it, see how it reads. # Let's reset the lever, now that we're done with it. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Initialise the Title Art file1="../art/titleart.ben" diff --git a/adventure/rooms/gameroom.sh b/adventure/rooms/gameroom.sh index 215c4191..752b5d43 100755 --- a/adventure/rooms/gameroom.sh +++ b/adventure/rooms/gameroom.sh @@ -36,7 +36,7 @@ while true; do if [ "$leverstate" = "on" ]; then echo "A chaque frappe d'une touche. l'écran fait défiler le texte 'SCANNEZ VISA SVP'." else - sed -i='' 's/off/on/' ../logic/stationlogic.ben + sed -i 's/off/on/' ../logic/stationlogic.ben echo "Vous appuyez sur l'interupteur de l'écran. Y apparaît alors :" sleep 3 echo "AMBASSADE MadeInZion - TerraPi4 - 2 To -" diff --git a/adventure/rooms/mainroom.sh b/adventure/rooms/mainroom.sh index 524d02d9..c50809ef 100755 --- a/adventure/rooms/mainroom.sh +++ b/adventure/rooms/mainroom.sh @@ -53,7 +53,7 @@ while true; do if [ "$leverstate2" = "on" ]; then echo "La vitre est ouverte, vous avez récupéré le marteau." else - sed -i='' 's/off/on/' ../logic/leverlogic2.ben + sed -i 's/off/on/' ../logic/leverlogic2.ben echo "Vous tirez sur le levier, celui-ci bloque un peu.." sleep 3 echo "Après avoir forcé, le levier s'est abaissé." diff --git a/adventure/rooms/start.sh b/adventure/rooms/start.sh index 9397d312..8dc60672 100755 --- a/adventure/rooms/start.sh +++ b/adventure/rooms/start.sh @@ -6,8 +6,8 @@ clear # You can add more logic files by simply adding a 'sed' command and appropriate .ben file. # First off, let us reset the game logic. Use this as an example. -sed -i='' 's/on/off/' ../logic/leverlogic.ben -sed -i='' 's/on/off/' ../logic/leverlogic2.ben +sed -i 's/on/off/' ../logic/leverlogic.ben +sed -i 's/on/off/' ../logic/leverlogic2.ben # Who doesn't love ASCII text, right? # Next up, let's initialise the Title Art diff --git a/install.sh b/install.sh index af989a5b..a913aea5 100755 --- a/install.sh +++ b/install.sh @@ -68,7 +68,7 @@ done echo "#############################################" echo "######### FUN INSTALL ASCII ART TOOLS ######" echo "#############################################" -for i in cmatrix cowsay; do +for i in cmatrix cowsay fonts-hack-ttf; do if [ $(dpkg-query -W -f='${Status}' $i 2>/dev/null | grep -c "ok installed") -eq 0 ]; then echo ">>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Installation $i <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<" sudo apt install -y $i