#!/bin/bash ################################################################################ # Author: Fred (support@qo-op.com) # Version: 0.1 # License: AGPL-3.0 (https://choosealicense.com/licenses/agpl-3.0/) ################################################################################ # Gestion de l'entrée du PLAYER dans la Station # Le premier devient Capitaine... # Les suivants selon le niveau de confiance (LOVE) des meilleurs Astronautes?! # # 'player' 'moa' # ~/.zen/ipfs/ -> ~/.zen/game/players/$PLAYER/ipfs/ ################################################################################ ################################################################################ MY_PATH="`dirname \"$0\"`" # relative MY_PATH="`( cd \"$MY_PATH\" && pwd )`" # absolutized and normalized ME="${0##*/}" MOATS=$(date -u +"%Y%m%d%H%M%S%4N") IPFSNODEID=$(cat ~/.ipfs/config | jq -r .Identity.PeerID) # Check who is .current PLAYER PLAYER=$(cat ~/.zen/game/players/.current/.player 2>/dev/null) || ( echo "noplayer" && exit 1 ) PSEUDO=$(cat ~/.zen/game/players/.current/.pseudo 2>/dev/null) || ( echo "nopseudo" && exit 1 ) G1PUB=$(cat ~/.zen/game/players/.current/.g1pub 2>/dev/null) || ( echo "nog1pub" && exit 1 ) IPFSNODEID=$(cat ~/.zen/game/players/.current/.ipfsnodeid 2>/dev/null) || ( echo "noipfsnodeid" && exit 1 ) # Check if Astroport Station already has a "captain" source ~/.zen/ipfs.sync; echo "CAPTAIN is $CAPTAIN" echo echo "** Stop or Kill ipfs daemon **" # 1st Captain. Changing IPFS station key. sudo service ipfs stop YOU=$(ps auxf --sort=+utime | grep -w ipfs | grep -v -E 'color=auto|grep' | tail -n 1 | cut -d " " -f 1); [[ $YOU ]] && sudo killall -5 ipfs #----------------------------------- ### CHECK FOR THE CAPTAIN ############################## if [[ ! -d ~/.zen/game/players/$CAPTAIN || $CAPTAIN == "" || $CAPTAIN == "$HOME/astroport" ]]; then echo "#-----------------------------------" echo $CAPTAIN echo "Aucun Capitaine à bord."; sleep 1 echo "$PLAYER vous devenez la clef maitre de la Station et de sa balise astrXbian..."; sleep 2 echo "Vous validez et activez les canaux, public 'qo-op' et administratif 'moa'"; sleep 2 echo "Contactez support@qo-op.com afin le Canal original MadeInZion"; sleep 2 echo echo "=== Replacing ~/.ipfs/config ==="; sleep 2 [[ ! -f ~/.ipfs/config.astrXbian ]] && mv ~/.ipfs/config ~/.ipfs/config.astrXbian && echo "BACKUP OLD ipfs config" || rm ~/.ipfs/config ln -s ~/.zen/game/players/$PLAYER/ipfs.config ~/.ipfs/config && echo "Installing $PLAYER 'G1' ipfs config"; sleep 2 IPFSNODEID=$(cat ~/.ipfs/config | jq -r .Identity.PeerID); echo $IPFSNODEID echo echo "==== qo-op & moa Captain/Station keystore ===="; sleep 2 mv ~/.ipfs/keystore ~/.ipfs/keystore.astrXbian.${PLAYER}.${MOATS} ln -s ~/.zen/game/players/$PLAYER/keystore ~/.ipfs/keystore # Keep already created keys !!? cp ~/.ipfs/keystore.astrXbian/* ~/.ipfs/keystore/ 2>/dev/null ################################################################################### # 'tokenring' Key there? TOKENRING IS A SHARED KEY TO KNOW WHO IS NEXT IN MY FRIEND TO WRITE COMMON CHANNEL # In case of corruption... Swarm goes into DEFCON 3 procedure and eject "bad friend" # Shared between Astroport to choose Station next write time. [[ ! -f ~/.ipfs/keystore/key_orxwwzloojuw4zy ]] && qoopns=$(ipfs key gen tokenring) # tokenring show which PLAYER is the actual 'official' qo-op and moa channels publisher/ # tokenringnns is used to choose who is next... ipfs key list -l | grep -w tokenring tokenringns=$(ipfs key list -l | grep -w tokenring | cut -d ' ' -f 1) ipfs name publish --key=tokenring /ipfs/$(echo $PLAYER | ipfs add -q) 2>/dev/null echo "----> 'tokenringnns' WHO IS NEXT : http://127.0.0.1:8080/ipns/$tokenringns"; sleep 1 echo "$tokenringnns" > ~/.zen/game/players/$PLAYER/ipfs/.$IPFSNODEID/.tokenringnns ## 'tokenring' is "who is next player to play" ################################################################################### # 'qo-op' Key there? Or Captain already join a flag # Astroport public channel 'state of mind' propagation... [[ ! -f ~/.ipfs/keystore/key_ofxs233q ]] &&\ qoopns=$(ipfs key gen qo-op) && \ IPUSH=$(ipfs add -Hq ${MY_PATH}/../templates/qoopwiki.html | tail -n 1) && \ ipfs name publish --key=qo-op /ipfs/$IPUSH 2>/dev/null # qo-op channel is created from template ipfs key list -l | grep -w qo-op qoopns=$(ipfs key list -l | grep -w qo-op | cut -d ' ' -f 1) echo "----> Station 'qo-op' channel : http://127.0.0.1:8080/ipns/$qoopns"; sleep 1 echo "$qoopns" > ~/.zen/game/players/$PLAYER/ipfs/.$IPFSNODEID/.qoopns ## 'qo-op' public channel declared in ipfs balise ################################################################################### # 'moa' Key there? It is the 'Administrative' 3 star.level confidence information layer. [[ ! -f ~/.ipfs/keystore/key_nvxwc ]] &&\ moans=$(ipfs key gen moa) && \ IPUSH=$(ipfs add -Hq ${MY_PATH}/../templates/moawiki.html | tail -n 1) && \ ipfs name publish --key=moa /ipfs/$IPUSH 2>/dev/null # moa channel is created from template ipfs key list -l | grep -w moa moans=$(ipfs key list -l | grep -w moa | cut -d ' ' -f 1) echo "----> Station 'moa' channel : http://127.0.0.1:8080/ipns/$moans"; sleep 1 echo "$moans" > ~/.zen/game/players/$PLAYER/ipfs/.$IPFSNODEID/.moans ## 'moa' captain controled channel ################################################################################### echo echo "===== Connect captain IPFS datadir to Station (balise junction) ====="; sleep 2 ## TODO MAKE FUNCTIONS echo echo "=== Switching ~/.ipfs/config ==="; sleep 2 [[ ! -f ~/.ipfs/config.astrXbian ]] && mv ~/.ipfs/config ~/.ipfs/config.astrXbian && echo "BACKUP OLD ipfs config" || rm ~/.ipfs/config ln -s ~/.zen/game/players/$PLAYER/ipfs.config ~/.ipfs/config && echo "Installing $PLAYER 'G1' ipfs config"; sleep 2 IPFSNODEID=$(cat ~/.ipfs/config | jq -r .Identity.PeerID); echo $IPFSNODEID echo echo "==== Astronaute keystore switch ===="; sleep 2 [[ ! -d ~/.ipfs/keystore.astrXbian ]] && mv ~/.ipfs/keystore ~/.ipfs/keystore.astrXbian || rm ~/.ipfs/keystore ln -s ~/.zen/game/players/$PLAYER/keystore ~/.ipfs/keystore echo "==== linking G1 Libre ID and Station ~/.zen/ipfs ===="; sleep 2 [[ ! -f ~/.zen/secret.dunikey.astrXbian ]] && mv ~/.zen/secret.dunikey ~/.zen/secret.dunikey.astrXbian || rm ~/.zen/secret.dunikey ln -s ~/.zen/game/players/$PLAYER/secret.dunikey ~/.zen/secret.dunikey [[ ! -f ~/.zen/secret.june.astrXbian ]] && mv ~/.zen/secret.june ~/.zen/secret.june.astrXbian || rm ~/.zen/secret.june ln -s ~/.zen/game/players/$PLAYER/secret.june ~/.zen/secret.june [[ ! -d ~/.zen/ipfs.astrXbian ]] && mv ~/.zen/ipfs ~/.zen/ipfs.astrXbian && echo "BACKUP ~/.zen/ipfs.astrXbian" || rm ~/.zen/ipfs ln -s ~/.zen/game/players/$PLAYER/ipfs ~/.zen/ipfs && echo "$PLAYER ~/.zen/ipfs " echo "VOUS ETES CAPITAINE DE LA STATION ET SES CANAUX 'qo-op', 'moa', etc ..." echo "##################################################### OK" echo "Identité 'self' Balise IPFS"; sleep 1 ipfs id -f='\n' echo "##################################################### OK" echo "CAPTAIN=$PLAYER" > ~/.zen/ipfs.sync ## PLAYER IS ASTROPORT CAPTAIN NOW ## CAPTAIN is define in ~/.zen/ipfs.sync else ############################## echo echo "=== Switching ~/.ipfs/config ==="; sleep 2 [[ ! -f ~/.ipfs/config.astrXbian ]] && mv ~/.ipfs/config ~/.ipfs/config.astrXbian && echo "BACKUP OLD ipfs config" || rm ~/.ipfs/config ln -s ~/.zen/game/players/$PLAYER/ipfs.config ~/.ipfs/config && echo "Installing $PLAYER 'G1' ipfs config"; sleep 2 IPFSNODEID=$(cat ~/.ipfs/config | jq -r .Identity.PeerID); echo $IPFSNODEID echo echo "==== Astronaute keystore switch ===="; sleep 2 [[ ! -d ~/.ipfs/keystore.astrXbian ]] && mv ~/.ipfs/keystore ~/.ipfs/keystore.astrXbian || rm ~/.ipfs/keystore ln -s ~/.zen/game/players/$PLAYER/keystore ~/.ipfs/keystore echo "==== linking G1 Libre ID and Station ~/.zen/ipfs ===="; sleep 2 [[ ! -f ~/.zen/secret.dunikey.astrXbian ]] && mv ~/.zen/secret.dunikey ~/.zen/secret.dunikey.astrXbian || rm ~/.zen/secret.dunikey ln -s ~/.zen/game/players/$PLAYER/secret.dunikey ~/.zen/secret.dunikey [[ ! -f ~/.zen/secret.june.astrXbian ]] && mv ~/.zen/secret.june ~/.zen/secret.june.astrXbian || rm ~/.zen/secret.june ln -s ~/.zen/game/players/$PLAYER/secret.june ~/.zen/secret.june [[ ! -d ~/.zen/ipfs.astrXbian ]] && mv ~/.zen/ipfs ~/.zen/ipfs.astrXbian && echo "BACKUP ~/.zen/ipfs.astrXbian" || rm ~/.zen/ipfs ln -s ~/.zen/game/players/$PLAYER/ipfs ~/.zen/ipfs && echo "$PLAYER ~/.zen/ipfs " if [[ $CAPTAIN == "$PLAYER" ]]; then ## THE CAPTAIN IS LOGGED IN echo "Bienvenue CAPITAINE !"; sleep 2 echo "Ouverture des journaux 'moa' et 'qo-op' de votre Station Astroport"; # OPEN 'moa' channel moans=$(ipfs key list -l | grep -w moa | cut -d ' ' -f 1) || moans=$(cat ~/.zen/game/players/$CAPTAIN/ipfs/.12D*/.moans | tail -n 1) [[ $moans != "" ]] && xdg-open "http://127.0.0.1:8080/ipns/$moans" # OPEN 'qo-op' channel qoopns=$(ipfs key list -l | grep -w qo-op | cut -d ' ' -f 1) || moans=$(cat ~/.zen/game/players/$CAPTAIN/ipfs/.12D*/.qoopns | tail -n 1) [[ $qoopns != "" ]] && xdg-open "http://127.0.0.1:8080/ipns/$qoopns" else # ASTRONAUT PLAYER IS LOGGED IN echo "Joueur $PLAYER. Le Capitaine de cet Astroport est - $CAPTAIN -"; sleep 1 echo echo "$PSEUDO, Décrivez vos 'Talents', soumettez vos 'Rêves' pour améliorer cet Astroport dans votre journal 'moa'."; sleep 2 echo "Publiez dans votre journal public 'qo-op'"; sleep 2 echo fi fi echo echo "** Restart IPFS DAEMON **" sudo service ipfs start YOU=$(ps auxf --sort=+utime | grep -w ipfs | grep -v -E 'color=auto|grep' | tail -n 1 | cut -d " " -f 1); [[ ! $YOU ]] && ipfs daemon --writable & #----------------------------------- echo "#-----------------------------------" # OPEN PLAYER HOME (contains 'moa_player' + 'qo-op_player' vertical iframes echo "OUVERTURE DE VOTRE INTERFACE JOUEUR"; sleep 1 player=$(ipfs key list -l | grep -w $PLAYER | cut -d ' ' -f 1) xdg-open "http://127.0.0.1:8080/ipns/$player" exit 0