forked from STI/Astroport.ONE
416 lines
20 KiB
Bash
Executable File
416 lines
20 KiB
Bash
Executable File
#!/bin/bash
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################################################################################
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# Author: Fred (support@qo-op.com)
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# Version: 0.1
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# License: AGPL-3.0 (https://choosealicense.com/licenses/agpl-3.0/)
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################################################################################
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################################################################################
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MY_PATH="`dirname \"$0\"`" # relative
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MY_PATH="`( cd \"$MY_PATH\" && pwd )`" # absolutized and normalized
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. "${MY_PATH}/my.sh"
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! ipfs swarm peers >/dev/null 2>&1 && echo "Lancez 'ipfs daemon' SVP" && exit 1
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################################################################################
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mkdir -p ~/.zen/tmp/${MOATS}
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SALT="$1"
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PEPPER="$2"
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PLAYER="$3"
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PSEUDO="$4"
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## Fill UP TW with VIDEO URL
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URL="$5"
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################################################################################
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YOU=$(myIpfsApi);
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LIBRA=$(head -n 2 ~/.zen/Astroport.ONE/A_boostrap_nodes.txt | tail -n 1 | cut -d ' ' -f 2)
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################################################################################
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################################################################################
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## CHECK if PLAYER resolve any ASTRONAUTENS
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[[ ${PLAYER} ]] && ASTRONAUTENS=$(ipfs key list -l | grep -w "${PLAYER}" | cut -d ' ' -f 1)
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[[ ${ASTRONAUTENS} ]] && echo "WARNING IPNS $PLAYER EXISTANT ${myIPFS}/ipns/${ASTRONAUTENS} - EXIT -" && exit 0
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## Chargement TW !!!
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if [[ $SALT != "" && PEPPER != "" ]]; then
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ASTRO=""
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${MY_PATH}/keygen -t ipfs -o ~/.zen/tmp/${MOATS}/player.key "$SALT" "$PEPPER" 2>/dev/null
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ASTRONAUTENS=$(ipfs key import ${MOATS} -f pem-pkcs8-cleartext ~/.zen/tmp/${MOATS}/player.key 2>/dev/null)
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# echo "/ipns/${ASTRONAUTENS}"
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ipfs key rm ${MOATS} 2>/dev/null ## CLEANING
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mkdir -p ~/.zen/tmp/${MOATS}/TW
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echo "SCANNING /ipns/${ASTRONAUTENS}"
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## GETTING LAST TW via IPFS or HTTP GW
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[[ $YOU ]] \
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&& ipfs --timeout 20s cat /ipns/${ASTRONAUTENS} > ~/.zen/tmp/${MOATS}/TW/index.html
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[[ ! -s ~/.zen/tmp/${MOATS}/TW/index.html ]] \
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&& curl -m 20 -so ~/.zen/tmp/${MOATS}/TW/index.html "$LIBRA/ipns/${ASTRONAUTENS}"
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#############################################
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## AUCUN RESULTAT
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if [ ! -s ~/.zen/tmp/${MOATS}/TW/index.html ]; then
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rm -f ~/.zen/tmp/${MOATS}/TW/index.html
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echo "CREATION TW Astronaute" ## Nouveau Compte Astronaute
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else
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#############################################
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# TW : DATA TESTING & CACHE
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rm -f ~/.zen/tmp/${MOATS}/Astroport.json
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tiddlywiki --load ~/.zen/tmp/${MOATS}/TW/index.html --output ~/.zen/tmp/${MOATS} --render '.' 'Astroport.json' 'text/plain' '$:/core/templates/exporters/JsonFile' 'exportFilter' 'Astroport'
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ASTROPORT=$(cat ~/.zen/tmp/${MOATS}/Astroport.json | jq -r .[].astroport)
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if [[ $ASTROPORT ]]; then
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IPNSTAIL=$(echo $ASTROPORT | rev | cut -f 1 -d '/' | rev)
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echo "TW ASTROPORT GATEWAY : ${ASTROPORT}"
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[[ $IPNSTAIL == "_ASTROPORT_" ]] \
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&& echo "GET CYBERSPACE TW : TODO CONNECT TO DOCK"
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[[ $IPNSTAIL == $IPFSNODEID ]] \
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&& echo "UPDATING $PLAYER LOCAL CACHE ~/.zen/game/players/$PLAYER/ipfs/moa" \
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&& mkdir -p ~/.zen/game/players/$PLAYER/ipfs/moa \
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&& cp ~/.zen/tmp/${MOATS}/TW/index.html ~/.zen/game/players/$PLAYER/ipfs/moa/ \
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|| echo "PLAYER CONNECTED TO $ASTROPORT STATION"
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fi
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# DO NOT CONTINUE
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echo "TW ADDRESS IN USE"
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rm -Rf ~/.zen/tmp/${MOATS}
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exit 1
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fi
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fi
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################################################################################
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TWMODEL="/ipfs/bafybeiabjxqxqkn6ekeymgtlguwbaoubaaxzbjbbzllrygqaluf2p3jjai"
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# ipfs cat $TWMODEL > templates/twdefault.html
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##################################################### # NEW PLAYER ###############
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################################################################################
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echo "=============================================
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ASTROPORT DIPLOMATIC PASSPORT - MadeInZion VISA -
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=============================================
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A Cryptographic Key to control your INTERNET
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Adventure & Exploration P2P Terraforming Game.
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=============================================
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Bienvenue 'Astronaute'"; sleep 1
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echo "Création de votre PLAYER, votre PSEUDO et PASS (6 chiffres)"
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[[ $SALT == "" ]] && SALT=$(${MY_PATH}/diceware.sh 4 | xargs)
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echo "-> SALT : $SALT"
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[[ $PEPPER == "" ]] && PEPPER=$(${MY_PATH}/diceware.sh 2 | xargs)
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echo "-> PEPPER : $PEPPER"
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PSEUDO=${PLAYER%%[0-9]*}
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[[ ! $PSEUDO ]] && echo "Choisissez un pseudo : " && read PSEUDO
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PSEUDO=${PSEUDO,,}
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PSEUDO=${PSEUDO%%[0-9]*}
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[[ $(ls ~/.zen/game/players/$PSEUDO 2>/dev/null) ]] && echo "CE PSEUDO EST DEJA UN PLAYER. EXIT" && exit 1
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# PSEUDO=${PSEUDO,,} #lowercase
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[[ ! $PLAYER ]] && PLAYER=${PSEUDO}${RANDOM:0:2}$(${MY_PATH}/diceware.sh 1 | xargs)${RANDOM:0:2} \
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&& echo "ADRESSE EMAIL ?" && read OPLAYER && [[ $OPLAYER ]] && PLAYER=$OPLAYER
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[[ -d ~/.zen/game/players/$PLAYER ]] && echo "FATAL ERROR $PLAYER NAME COLLISION. TRY AGAIN." && exit 1
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[[ ! $PSEUDO ]] && PSEUDO="Anonymous"
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echo; echo "Génération de votre crypto identité PLAYER :"; sleep 1; echo "$PLAYER"; sleep 2
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# 6 DIGIT PASS CODE TO PROTECT QRSEC
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PASS=$(echo "${RANDOM}${RANDOM}${RANDOM}${RANDOM}" | tail -c-7)
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############################################################
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######### TODO Ajouter d'autres clefs IPNS, GPG ?
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# MOANS=$(ipfs key gen moa_$PLAYER)
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# MOAKEYFILE=$(${MY_PATH}/give_me_keystore_filename.py "moa_$PLAYER")
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# echo "Coffre personnel multimedia journalisé dans votre 'Astroport' (amis de niveau 3)"
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# echo "Votre clef moa_$PLAYER <=> $MOANS ($MOAKEYFILE)"; sleep 2
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############################################################
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echo
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echo "Votre compte Gchange et portefeuille G1.
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Utilisez ces identifiants pour rejoindre la Monnaie Libre
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$SALT
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$PEPPER
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Rendez-vous sur https://gchange.fr"; sleep 3
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echo; echo "Création de votre clef multi-accès..."; sleep 2
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echo;
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${MY_PATH}/keygen -t duniter -o ~/.zen/tmp/${MOATS}/secret.dunikey "$SALT" "$PEPPER"
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G1PUB=$(cat ~/.zen/tmp/${MOATS}/secret.dunikey | grep 'pub:' | cut -d ' ' -f 2)
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[[ ! $G1PUB ]] && echo "Désolé. clef Cesium absente." && exit 1
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## CREATE Player personnal files storage and IPFS publish directory
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mkdir -p ~/.zen/game/players/$PLAYER # Prepare PLAYER datastructure
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# PLAYER=geg-la_debrouille@super.chez-moi.com
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YUSER=$(echo $PLAYER | cut -d '@' -f1) # YUSER=geg-la_debrouille
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LYUSER=($(echo "$YUSER" | sed 's/[^a-zA-Z0-9]/\ /g')) # LYUSER=(geg la debrouille)
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CLYUSER=$(printf '%s\n' "${LYUSER[@]}" | tac | tr '\n' '.' ) # CLYUSER=debrouille.la.geg.
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YOMAIN=$(echo $PLAYER | cut -d '@' -f 2) # YOMAIN=super.chez-moi.com
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# echo "NEXT STYLE GW : https://ipfs.$CLYUSER$YOMAIN.$(myHostName)"
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# echo "MY PLAYER API GW : $(myPlayerApiGw)"
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NID="${myIPFS}"
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WID="https://ipfs.$CLYUSER$YOMAIN.$(myHostName)/api"
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[[ $isLAN ]] && NID="http://astroport.localhost:8080" \
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&& WID="http://astroport.localhost:5001"
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####
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mv ~/.zen/tmp/${MOATS}/secret.dunikey ~/.zen/game/players/$PLAYER/
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# Create Player "IPNS Key" (key import)
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${MY_PATH}/keygen -t ipfs -o ~/.zen/game/players/$PLAYER/secret.player "$SALT" "$PEPPER"
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ipfs key import $PLAYER -f pem-pkcs8-cleartext ~/.zen/game/players/$PLAYER/secret.player
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ASTRONAUTENS=$(ipfs key import $G1PUB -f pem-pkcs8-cleartext ~/.zen/game/players/$PLAYER/secret.player)
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mkdir -p ~/.zen/game/players/$PLAYER/ipfs/G1SSB # Prepare astrXbian sub-datastructure
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qrencode -s 12 -o ~/.zen/game/players/$PLAYER/QR.png "$G1PUB"
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cp ~/.zen/game/players/$PLAYER/QR.png ~/.zen/game/players/$PLAYER/ipfs/QR.png
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echo "$G1PUB" > ~/.zen/game/players/$PLAYER/ipfs/G1SSB/_g1.pubkey # G1SSB NOTATION (astrXbian compatible)
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qrencode -s 12 -o ~/.zen/game/players/$PLAYER/QR.ASTRONAUTENS.png "$LIBRA/ipns/${ASTRONAUTENS}"
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## SEC PASS PROTECTED QRCODE
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secFromDunikey=$(cat ~/.zen/game/players/$PLAYER/secret.dunikey | grep "sec" | cut -d ' ' -f2)
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echo "$secFromDunikey" > ~/.zen/tmp/${MOATS}/${PSEUDO}.sec
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openssl enc -aes-256-cbc -salt -in ~/.zen/tmp/${MOATS}/${PSEUDO}.sec -out "$HOME/.zen/tmp/${MOATS}/enc.${PSEUDO}.sec" -k $PASS 2>/dev/null
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PASsec=$(cat ~/.zen/tmp/${MOATS}/enc.${PSEUDO}.sec | base58) && rm -f ~/.zen/tmp/${MOATS}/${PSEUDO}.sec
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qrencode -s 12 -o $HOME/.zen/game/players/$PLAYER/QRsec.png $PASsec
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echo "Votre Clef publique G1 est : $G1PUB"; sleep 1
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### INITALISATION WIKI dans leurs répertoires de publication IPFS
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############ TODO améliorer templates, sed, ajouter index.html, etc...
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echo
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echo "***** Activation du Canal TW Astronaute $PLAYER *****"
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mkdir -p ~/.zen/game/players/$PLAYER/ipfs/moa/
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cp ~/.zen/Astroport.ONE/templates/twdefault.html ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_BIRTHDATE_~${MOATS}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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# INSERT ASTROPORT ADRESS
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tiddlywiki --load ~/.zen/game/players/$PLAYER/ipfs/moa/index.html --output ~/.zen/tmp/${MOATS} --render '.' 'Astroport.json' 'text/plain' '$:/core/templates/exporters/JsonFile' 'exportFilter' 'Astroport'
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ASTROPORT=$(cat ~/.zen/tmp/${MOATS}/Astroport.json | jq -r .[].astroport)
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sed -i "s~$ASTROPORT~/ipns/${IPFSNODEID}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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# TW CHAIN INIT WITH TWMODEL
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sed -i "s~_MOATS_~${MOATS}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_CHAIN_~${TWMODEL}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_SALT_~${SALT}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_PEPPER_~${PEPPER}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_PASS_~${PASS}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_URL_~${URL}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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# INSERT PLAYER DATA
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sed -i "s~_PLAYER_~${PLAYER}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_PSEUDO_~${PSEUDO}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_WISHKEY_~${G1PUB}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_G1PUB_~${G1PUB}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~_QRSEC_~${PASsec}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~G1Voeu~G1Visa~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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ASTRONAUTENS=$(ipfs key list -l | grep -w "${PLAYER}" | cut -d ' ' -f 1)
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# La Clef IPNS porte comme nom G1PUB
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sed -i "s~_MEDIAKEY_~${PLAYER}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~k2k4r8kxfnknsdf7tpyc46ks2jb3s9uvd3lqtcv9xlq9rsoem7jajd75~${ASTRONAUTENS}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~tube.copylaradio.com~$myTUBE~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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sed -i "s~ipfs.copylaradio.com~$myTUBE~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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#
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sed -i "s~127.0.0.1~$myIP~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html # 8080 & 5001 BEING THE RECORDING GATEWAY (WAN or ipfs.localhost)
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###########
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echo "# CRYPTO ENCODING _SECRET_ "
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$MY_PATH/natools.py encrypt -p $G1PUB -i $HOME/.zen/game/players/$PLAYER/secret.dunikey -o $HOME/.zen/tmp/${MOATS}/secret.dunikey.$G1PUB.enc
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ENCODING=$(cat ~/.zen/tmp/${MOATS}/secret.dunikey.$G1PUB.enc | base16)
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sed -i "s~_SECRET_~$ENCODING~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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###########
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echo "# CRYPTO DECODING TESTING..."
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tiddlywiki --load ~/.zen/game/players/$PLAYER/ipfs/moa/index.html --output ~/.zen/tmp/${MOATS} --render '.' 'MadeInZion.json' 'text/plain' '$:/core/templates/exporters/JsonFile' 'exportFilter' 'MadeInZion'
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cat ~/.zen/tmp/${MOATS}/MadeInZion.json | jq -r .[].secret | base16 -d > ~/.zen/tmp/${MOATS}/crypto.$G1PUB.enc.2
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$MY_PATH/natools.py decrypt -f pubsec -k $HOME/.zen/game/players/$PLAYER/secret.dunikey -i $HOME/.zen/tmp/${MOATS}/crypto.$G1PUB.enc.2 -o $HOME/.zen/tmp/${MOATS}/crypto.2
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###########
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## CRYPTO PROCESS VALIDATED
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[[ -s ~/.zen/tmp/${MOATS}/crypto.2 ]] && echo "NATOOLS LOADED" \
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|| sed -i "s~$ENCODING~$myIP~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html # Revert to plaintext _SECRET_ myIP
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rm -f ~/.zen/tmp/${MOATS}/crypto.2
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###########
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### CREATE $NID ADDRESS FOR API & ROUND ROBIN FOR GW
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cat ~/.zen/Astroport.ONE/templates/data/local.api.json | sed "s~_NID_~${WID}~g" > ~/.zen/tmp/${MOATS}/local.api.json
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cat ~/.zen/Astroport.ONE/templates/data/local.gw.json | sed "s~_NID_~${NID}~g" > ~/.zen/tmp/${MOATS}/local.gw.json
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# Create"$PLAYER_feed" Key
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FEEDNS=$(ipfs key gen "${PLAYER}_feed")
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## MAKE LightBeam Plugin Tiddler $PLAYER_feed
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# $:/plugins/astroport/lightbeams/saver/ipns/lightbeam-key
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echo '[{"title":"$:/plugins/astroport/lightbeams/saver/ipns/lightbeam-name","text":"'${PLAYER}_feed'","tags":""}]' > ~/.zen/tmp/${MOATS}/lightbeam-name.json
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echo '[{"title":"$:/plugins/astroport/lightbeams/saver/ipns/lightbeam-key","text":"'${FEEDNS}'","tags":""}]' > ~/.zen/tmp/${MOATS}/lightbeam-key.json
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echo "TW IPFS GATEWAY : $NID"
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# cat ~/.zen/tmp/${MOATS}/local.gw.json | jq -r
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echo "TW IPFS API : $WID"
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# cat ~/.zen/tmp/${MOATS}/local.api.json | jq -r
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## CHANGE SELECTED GW & API
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## ADD SYSTEM TW
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tiddlywiki --load ~/.zen/game/players/$PLAYER/ipfs/moa/index.html \
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--import ~/.zen/tmp/${MOATS}/lightbeam-name.json "application/json" \
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--import ~/.zen/tmp/${MOATS}/lightbeam-key.json "application/json" \
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--import ~/.zen/tmp/${MOATS}/local.api.json "application/json" \
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--import ~/.zen/tmp/${MOATS}/local.gw.json "application/json" \
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--import ~/.zen/Astroport.ONE/templates/tw/$ _ipfs_saver_api.json "application/json" \
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--import ~/.zen/Astroport.ONE/templates/tw/$ _ipfs_saver_gateway.json "application/json" \
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--output ~/.zen/tmp/${MOATS} --render "$:/core/save/all" "newindex.html" "text/plain"
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[[ -s ~/.zen/tmp/${MOATS}/newindex.html ]] && cp -f ~/.zen/tmp/${MOATS}/newindex.html ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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## ID CARD & QRCODE
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convert ~/.zen/game/players/$PLAYER/QR.png -resize 300 ~/.zen/tmp/${MOATS}/QR.png
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convert ~/.zen/game/players/$PLAYER/QR.ASTRONAUTENS.png -resize 240 ~/.zen/tmp/${MOATS}/TW.png
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convert ${MY_PATH}/../images/astroport.jpg -resize 240 ~/.zen/tmp/${MOATS}/ASTROPORT.png
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composite -compose Over -gravity SouthWest -geometry +280+20 ~/.zen/tmp/${MOATS}/ASTROPORT.png ${MY_PATH}/../images/Brother_600x400.png ~/.zen/tmp/${MOATS}/astroport.png
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composite -compose Over -gravity East -geometry +0+0 ~/.zen/tmp/${MOATS}/TW.png ~/.zen/tmp/${MOATS}/astroport.png ~/.zen/tmp/${MOATS}/astroport2.png
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composite -compose Over -gravity NorthWest -geometry +0+0 ~/.zen/tmp/${MOATS}/QR.png ~/.zen/tmp/${MOATS}/astroport2.png ~/.zen/tmp/${MOATS}/one.png
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# composite -compose Over -gravity NorthWest -geometry +280+280 ~/.zen/game/players/.current/QRsec.png ~/.zen/tmp/${MOATS}/one.png ~/.zen/tmp/${MOATS}/image.png
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convert -gravity northwest -pointsize 35 -fill black -draw "text 50,300 \"$PSEUDO\"" ~/.zen/tmp/${MOATS}/one.png ~/.zen/tmp/${MOATS}/image.png
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convert -gravity northwest -pointsize 25 -fill black -draw "text 300,40 \"$PLAYER\"" ~/.zen/tmp/${MOATS}/image.png ~/.zen/tmp/${MOATS}/pseudo.png
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convert -gravity northeast -pointsize 25 -fill black -draw "text 20,180 \"$PASS\"" ~/.zen/tmp/${MOATS}/pseudo.png ~/.zen/tmp/${MOATS}/pass.png
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convert -gravity northwest -pointsize 25 -fill black -draw "text 300,100 \"$SALT\"" ~/.zen/tmp/${MOATS}/pass.png ~/.zen/tmp/${MOATS}/salt.png
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convert -gravity northwest -pointsize 25 -fill black -draw "text 300,140 \"$PEPPER\"" ~/.zen/tmp/${MOATS}/salt.png ~/.zen/game/players/$PLAYER/ID.png
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# INSERTED IMAGE IPFS
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# IASTRO=$(ipfs add -Hq ~/.zen/game/players/$PLAYER/ID.png | tail -n 1) ## G1VISA PUBLIC / PRIVATE
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IASTRO=$(ipfs add -Hq ~/.zen/tmp/${MOATS}/pseudo.png | tail -n 1) ## G1VISA PUBLIC ONLY
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sed -i "s~bafybeidhghlcx3zdzdah2pzddhoicywmydintj4mosgtygr6f2dlfwmg7a~${IASTRO}~g" ~/.zen/game/players/$PLAYER/ipfs/moa/index.html
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|
|
|
echo
|
|
echo "## PUBLISHING ${PLAYER}"
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|
echo "/ipns/${ASTRONAUTENS}/"
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|
IPUSH=$(ipfs add -Hq ~/.zen/game/players/$PLAYER/ipfs/moa/index.html | tail -n 1)
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|
echo $IPUSH > ~/.zen/game/players/$PLAYER/ipfs/moa/.chain # Contains last IPFS backup PLAYER KEY
|
|
echo "/ipfs/$IPUSH"
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|
echo $MOATS > ~/.zen/game/players/$PLAYER/ipfs/moa/.moats
|
|
|
|
(
|
|
ipfs name publish --key=${PLAYER} /ipfs/$IPUSH >/dev/null 2>&1
|
|
) &
|
|
|
|
## MEMORISE PLAYER Ŋ1 ZONE
|
|
echo "$PLAYER" > ~/.zen/game/players/$PLAYER/.player
|
|
echo "$PSEUDO" > ~/.zen/game/players/$PLAYER/.pseudo
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|
echo "$G1PUB" > ~/.zen/game/players/$PLAYER/.g1pub
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|
|
|
# astrXbian compatible IPFS sub structure =>$XZUID
|
|
cp ~/.zen/game/players/$PLAYER/.player ~/.zen/game/players/$PLAYER/ipfs/_xbian.zuid
|
|
cp ~/.zen/game/players/$PLAYER/.player ~/.zen/game/players/$PLAYER/ipfs/
|
|
# PUBLIC Ŋ0 ZONE
|
|
|
|
echo "${ASTRONAUTENS}" > ~/.zen/game/players/$PLAYER/.playerns
|
|
|
|
echo "SALT=$SALT" > ~/.zen/game/players/$PLAYER/secret.june
|
|
echo "PEPPER=$PEPPER" >> ~/.zen/game/players/$PLAYER/secret.june
|
|
|
|
echo; echo "Création Clefs et QR codes pour accès au niveau Astroport Ŋ1"; sleep 1
|
|
|
|
echo "--- PLAYER : $PLAYER";
|
|
echo; echo "VISA : ${myIPFS}/ipfs/${IASTRO}"
|
|
echo; echo "+ TW : ${myIPFS}/ipns/${ASTRONAUTENS}"
|
|
echo; echo "+ RSS : ${myIPFS}/ipns/${FEEDNS}"; sleep 1
|
|
|
|
[[ $XDG_SESSION_TYPE == 'x11' ]] && xdg-open "${myIPFS}/ipns/${ASTRONAUTENS}"
|
|
|
|
################# PREPARE DOCKERIZATION
|
|
rm ~/.zen/game/players/.current
|
|
ln -s ~/.zen/game/players/$PLAYER ~/.zen/game/players/.current
|
|
. "$MY_PATH/my.sh"
|
|
|
|
#################################################################
|
|
#### make player ipfs docker
|
|
[[ $USER == 'zen' ]] && make player MAIL=$(myPlayer) USER_HOST=$(myPlayerHost) DEBUG=true
|
|
|
|
#################################################################
|
|
#################################################################
|
|
#################################################################
|
|
#################################################################
|
|
|
|
|
|
# PASS CRYPTING KEY
|
|
#~ echo; echo "Sécurisation de vos clefs... "; sleep 1
|
|
#~ openssl enc -aes-256-cbc -salt -in "$HOME/.zen/game/players/$PLAYER/secret.june" -out "$HOME/.zen/game/players/$PLAYER/enc.secret.june" -k $PASS 2>/dev/null
|
|
#~ openssl enc -aes-256-cbc -salt -in "$HOME/.zen/game/players/$PLAYER/secret.dunikey" -out "$HOME/.zen/game/players/$PLAYER/enc.secret.dunikey" -k $PASS 2>/dev/null
|
|
#~ openssl enc -aes-256-cbc -salt -in "$HOME/.zen/game/players/$PLAYER/$KEYFILE -out" "$HOME/.zen/game/players/$PLAYER/enc.$KEYFILE" -k $PASS 2>/dev/null
|
|
## TODO MORE SECURE ?! USE opengpg, natools, etc ...
|
|
# ${MY_PATH}/natools.py encrypt -p $G1PUB -i ~/.zen/game/players/$PLAYER/secret.dunikey -o "$HOME/.zen/game/players/$PLAYER/enc.secret.dunikey"
|
|
echo
|
|
|
|
#################################################
|
|
# !! TODO !! # DEMO MODE. REMOVE FOR PRODUCTION - RECALCULATE AND RENEW AFTER EACH NEW KEY DELEGATION
|
|
echo "$PASS" > ~/.zen/game/players/$PLAYER/.pass
|
|
# ~/.zen/game/players/$PLAYER/secret.june SECURITY TODO
|
|
# Astronaut QRCode + PASS = LOGIN (=> DECRYPTING CRYPTO IPFS INDEX)
|
|
# TODO : Allow Astronaut PASS change ;)
|
|
#####################################################
|
|
|
|
## DISCONNECT AND CONNECT CURRENT PLAYER
|
|
#~ rm -f ~/.zen/game/players/.current
|
|
#~ ln -s ~/.zen/game/players/$PLAYER ~/.zen/game/players/.current
|
|
|
|
## MANAGE GCHANGE+ & Ŋ1 EXPLORATION
|
|
${MY_PATH}/Connect_PLAYER_To_Gchange.sh "$PLAYER"
|
|
|
|
### IF PRINTER -> PRINT VISA
|
|
LP=$(ls /dev/usb/lp* 2>/dev/null)
|
|
[[ $LP ]] && ${MY_PATH}/VISA.print.sh "$PLAYER" &
|
|
|
|
## INIT FRIENDSHIP CAPTAIN/ASTRONAUTS (LATER THROUGH GCHANGE)
|
|
## ${MY_PATH}/FRIENDS.init.sh
|
|
## NO. GCHANGE+ IS THE MAIN INTERFACE, astrXbian manage
|
|
echo "$(${MY_PATH}/face.sh cool)"
|
|
echo "Bienvenue 'Astronaute' $PSEUDO ($PLAYER)"
|
|
echo
|
|
echo "Notez vos PHRASES et votre PASS"; sleep 1
|
|
|
|
echo $PSEUDO > ~/.zen/tmp/PSEUDO ## Return data to start.sh
|
|
|
|
echo "$PASS"
|
|
|
|
## CLEANING CACHE
|
|
rm -Rf ~/.zen/tmp/${MOATS}
|
|
|
|
exit 0
|