forked from axiom-team/astrXbian
ENH: Ajout scripts de configuration de serveur Minetest
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minetest.conf
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enable_damage = false
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enable_pvp = false
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creative_mode = true
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enable_build_where_you_stand = true
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# Controls length of day/night cycle.
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# Examples:
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# 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.
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# type: int
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time_speed = 1
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# Name of map generator to be used when creating a new world.
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# Creating a world in the main menu will override this.
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# Current mapgens in a highly unstable state:
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# - The optional floatlands of v7 (disabled by default).
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# type: enum values: v7, valleys, carpathian, v5, flat, fractal, singlenode, v6
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# mg_name = v7
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mg_name = singlenode
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# singlenode = que de l'air ; le mod "startanode" permet d'ajouter un cube au spawn
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# Player is able to fly without being affected by gravity.
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# This requires the "fly" privilege on the server.
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# type: bool
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free_move = true
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# Fast movement (via the "special" key).
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# This requires the "fast" privilege on the server.
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# type: bool
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fast_move = false
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# The privileges that new users automatically get.
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# See /privs in game for a full list on your server and mod configuration.
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# type: string
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default_privs = interact, shout, fly, fast
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# Privileges that players with basic_privs can grant
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# type: string
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basic_privs = interact, shout, fly, fast
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# If this is set, players will always (re)spawn at the given position.
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# type: string
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static_spawnpoint = (0, 24, 0)
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# Where the map generator stops.
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# Please note:
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# - Limited to 31000 (setting above has no effect)
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# - The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).
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# - Those groups have an offset of -32, -32 nodes from the origin.
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# - Only groups which are within the map_generation_limit are generated
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# type: int min: 0 max: 31000
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mapgen_limit = 216
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mg_flags = trees,decorations
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mgv6_spflags = jungles,biomeblend,mudflow,snowbiomes,noflat,trees
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mgv6_freq_desert = 0.05
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mgv6_freq_beach = 0.95
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# Humidity variation for biomes.
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# type: noise_params_2d
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mgv6_np_humidity = {
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offset = 0.5,
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scale = 0.5,
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spread = (2, 3, 2),
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seed = 72384,
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octaves = 3,
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persistence = 0.50,
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lacunarity = 2.0,
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flags = eased
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}
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# Defines tree areas and tree density.
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# type: noise_params_2d
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mgv6_np_trees = {
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offset = 0,
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scale = 1,
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spread = (2, 3, 2),
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seed = 2,
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octaves = 4,
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persistence = 0.66,
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lacunarity = 2.0,
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flags = eased
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}
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# Defines areas with sandy beaches.
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# type: noise_params_2d
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mgv6_np_beach = {
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offset = 0,
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scale = 1,
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spread = (50, 50, 50),
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seed = 59420,
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octaves = 3,
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persistence = 0.50,
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lacunarity = 2.0,
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flags = eased
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}
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secure.trusted_mods = wiki
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#!/bin/sh
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MINETEST_PATH=/home/pi/.minetest
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WORLD_NAME=astroport
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WORLD_PATH=$MINETEST_PATH/worlds/$WORLD_NAME
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rm -R $WORLD_PATH
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mkdir $WORLD_PATH
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echo "
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gameid = minetest
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auth_backend = sqlite3
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player_backend = sqlite3
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backend = sqlite3
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" > $WORLD_PATH/world.mt
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cd ~/.zen/astrXbian/minetest
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cat ./minetest-common.conf > ./minetest.conf
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echo "
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server_name = Astroport "$XZUID"
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# Message of the day displayed to players connecting.
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# type: string
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motd = Bienvenue sur l'Astroport \""$XZUID"\". Un petit cube auto-hébergé par son heureux propriétaire.
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server_description = Astroport
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# Domain name of server, to be displayed in the serverlist.
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# type: string
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#server_address = astroport.com
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# Homepage of server, to be displayed in the serverlist.
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# type: string
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#server_url = https://astroport.com
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# Automatically report to the serverlist.
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# type: bool
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server_announce = false
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# Network port to listen (UDP).
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# This value will be overridden when starting from the main menu.
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# type: int
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port = 30010
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# The network interface that the server listens on.
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# type: string
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# bind_address =
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" >> ./minetest.conf
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mkdir $WORLD_PATH/worldmods
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if [ ! -d $MINETEST_PATH/mods ]; then
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mkdir $MINETEST_PATH/mods
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fi
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# ## mg - Experimental Mapgen for Minetest
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#
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# if [ ! -d $MINETEST_PATH/mods/mg-master ]; then
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#
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# if [ ! -f $MINETEST_PATH/mods/mg.zip ]; then
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# wget https://github.com/minetest-mods/mg/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/mg.zip
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# fi
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#
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# unzip $MINETEST_PATH/mods/mg.zip -d $MINETEST_PATH/mods
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# fi
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#
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# cp -r $MINETEST_PATH/mods/mg-master $WORLD_PATH/worldmods
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## startanode
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if [ ! -d $MINETEST_PATH/mods/startanode-master ]; then
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if [ ! -f $MINETEST_PATH/mods/startanode.zip ]; then
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wget https://github.com/minetest-mods/startanode/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/startanode.zip
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fi
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unzip $MINETEST_PATH/mods/startanode.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/startanode-master $WORLD_PATH/worldmods
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# ## Spawnbuilder
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#
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# spawnBuilderLocation=`find $MINETEST_PATH/mods -type d -name spawnbuilder`
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# if [ -z $spawnBuilderLocation ]; then
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#
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# if [ ! -f $MINETEST_PATH/mods/spawnbuilder.zip ]; then
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# wget https://repo.or.cz/minetest_spawnbuilder.git/snapshot/1.1.0.zip -O $MINETEST_PATH/mods/spawnbuilder.zip
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# fi
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#
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# unzip $MINETEST_PATH/mods/spawnbuilder.zip -d $MINETEST_PATH/mods/spawnbuilder/
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# fi
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#
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# mkdir $WORLD_PATH/worldmods/spawnbuilder
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# cp -r $MINETEST_PATH/mods/spawnbuilder/minetest_spawnbuilder-*/* $WORLD_PATH/worldmods/spawnbuilder
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#
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# echo "
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# #Side length of the surface area of the spawn platform
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# #If the number is odd, the platform will be centered at spawn.
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# #Using a width lower than 3 is not recommended.
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# spawnbuilder_width (Spawn platform width) int 5 1
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# " > $WORLD_PATH/worldmods/spawnbuilder/mod.conf
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## Unified inventory mod
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if [ ! -d $MINETEST_PATH/mods/unified_inventory-master ]; then
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if [ ! -f $MINETEST_PATH/mods/unified_inventory.zip ]; then
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wget https://github.com/minetest-mods/unified_inventory/archive/master.zip -O $MINETEST_PATH/mods/unified_inventory.zip
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fi
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unzip $MINETEST_PATH/mods/unified_inventory.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/unified_inventory-master $WORLD_PATH/worldmods
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## Spawn mod
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if [ ! -d $MINETEST_PATH/mods/spawn_command-master ]; then
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if [ ! -f $MINETEST_PATH/mods/spawn_command.zip ]; then
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wget https://github.com/minetest-mods/spawn_command/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/spawn_command.zip
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fi
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unzip $MINETEST_PATH/mods/spawn_command.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/spawn_command-master $WORLD_PATH/worldmods
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## Jukebok mod
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if [ ! -d $MINETEST_PATH/mods/jukebox-master ]; then
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if [ ! -f $MINETEST_PATH/mods/jukebox.zip ]; then
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wget https://github.com/minetest-mods/jukebox/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/jukebox.zip
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fi
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unzip $MINETEST_PATH/mods/jukebox.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/jukebox-master $WORLD_PATH/worldmods
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## xdecor mod
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if [ ! -d $MINETEST_PATH/mods/xdecor-master ]; then
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if [ ! -f $MINETEST_PATH/mods/xdecor.zip ]; then
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wget https://github.com/minetest-mods/xdecor/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/xdecor.zip
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fi
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unzip $MINETEST_PATH/mods/xdecor.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/xdecor-master $WORLD_PATH/worldmods
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## Display modpack
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if [ ! -d $MINETEST_PATH/mods/display_modpack-master ]; then
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if [ ! -f $MINETEST_PATH/mods/display_modpack.zip ]; then
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wget https://github.com/pyrollo/display_modpack/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/display_modpack.zip
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fi
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unzip $MINETEST_PATH/mods/display_modpack.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/display_modpack-master $WORLD_PATH/worldmods
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## Letters
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if [ ! -d $MINETEST_PATH/mods/letters-master ]; then
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if [ ! -f $MINETEST_PATH/mods/letters.zip ]; then
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wget https://github.com/minetest-mods/letters/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/letters.zip
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fi
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unzip $MINETEST_PATH/mods/letters.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/letters-master $WORLD_PATH/worldmods
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## mydoors
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if [ ! -d $MINETEST_PATH/mods/mydoors-master ]; then
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if [ ! -f $MINETEST_PATH/mods/mydoors.zip ]; then
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wget https://github.com/minetest-mods/mydoors/archive/refs/heads/master.zip -O $MINETEST_PATH/mods/mydoors.zip
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fi
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unzip $MINETEST_PATH/mods/mydoors.zip -d $MINETEST_PATH/mods
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fi
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cp -r $MINETEST_PATH/mods/mydoors-master $WORLD_PATH/worldmods
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#!/bin/sh
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/usr/lib/minetest/minetestserver --port 30010 --world /home/pi/.minetest/worlds/astroport --config /home/pi/.zen/astrXbian/minetest/minetest.conf
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