Make some methods private

This commit is contained in:
David 2020-09-23 08:06:05 +02:00
parent 6abc2f3080
commit 289bad9ef0
1 changed files with 7 additions and 7 deletions

View File

@ -57,7 +57,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
StreamController<double>.broadcast();
AnimationController _animationController;
void statusListener(AnimationStatus status) {
void _statusListener(AnimationStatus status) {
if (status == AnimationStatus.completed) {
//unblock touch events
animating = false;
@ -154,7 +154,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
),
),
),
onTap: () => snapToPosition(_dragHeight != widget.maxHeight
onTap: () => _snapToPosition(_dragHeight != widget.maxHeight
? SnapPosition.MAX
: SnapPosition.MIN),
onPanStart: (details) {
@ -208,7 +208,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
}
///Snap to position
snapToPosition(snap);
_snapToPosition(snap);
},
onPanUpdate: (details) {
if (animating) return;
@ -217,7 +217,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
_dragHeight -= details.delta.dy;
updateCount++;
handleHeightChange();
_handleHeightChange();
},
),
),
@ -230,7 +230,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
}
///Determines whether the panel should be updated in height or discarded
void handleHeightChange({bool animation = false}) {
void _handleHeightChange({bool animation = false}) {
///Drag above minHeight
if (_dragHeight >= widget.minHeight) {
if (dragDownPercentage.value != 0) dragDownPercentage.value = 0;
@ -261,7 +261,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
}
///Animates the panel height according to a SnapPoint
void snapToPosition(SnapPosition snapPosition) {
void _snapToPosition(SnapPosition snapPosition) {
switch (snapPosition) {
case SnapPosition.MAX:
_animateToHeight(widget.maxHeight);
@ -290,7 +290,7 @@ class _MiniplayerState extends State<Miniplayer> with TickerProviderStateMixin {
_dragHeight = _sizeAnimation.value;
handleHeightChange(animation: true);
_handleHeightChange(animation: true);
});
animating = true;