NODE refresh for publishing new state
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@ -47,8 +47,8 @@ espeak "Players refresh" > /dev/null 2>&1
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# Refresh ~/.zen/game/players/PLAYER
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# Refresh ~/.zen/game/players/PLAYER
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~/.zen/Astroport.ONE/RUNTIME/PLAYER.refresh.sh
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~/.zen/Astroport.ONE/RUNTIME/PLAYER.refresh.sh
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espeak "REFRESHING SWARM" > /dev/null 2>&1
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espeak "REFRESHING NODE" > /dev/null 2>&1
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~/.zen/Astroport.ONE/RUNTIME/SWARM.refresh.sh
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~/.zen/Astroport.ONE/RUNTIME/NODE.refresh.sh
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espeak "REFRESHING UPLANET" > /dev/null 2>&1
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espeak "REFRESHING UPLANET" > /dev/null 2>&1
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~/.zen/Astroport.ONE/RUNTIME/UPLANET.refresh.sh
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~/.zen/Astroport.ONE/RUNTIME/UPLANET.refresh.sh
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@ -12,7 +12,7 @@ MY_PATH="`( cd \"$MY_PATH\" && pwd )`" # absolutized and normalized
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# LOAD EXTRA DATA TO CACHE ~/.zen/tmp/${IPFSNODEID}/
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# LOAD EXTRA DATA TO CACHE ~/.zen/tmp/${IPFSNODEID}/
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# PUBLISH STATION BALISE
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# PUBLISH STATION BALISE
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############################################
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############################################
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echo "## RUNNING MAP.refresh"
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echo "## RUNNING NODE.refresh"
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[[ ${IPFSNODEID} == "" ]] && echo "IPFSNODEID is empty - EXIT -" && exit 1
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[[ ${IPFSNODEID} == "" ]] && echo "IPFSNODEID is empty - EXIT -" && exit 1
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#################################################################
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#################################################################
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@ -44,6 +44,7 @@ if [[ -d ~/.zen/tmp/${IPFSNODEID} ]]; then
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cp -Rf ~/.zen/game/players/${PLAYER}/FRIENDS/* ~/.zen/tmp/${IPFSNODEID}/${PLAYER}/FRIENDS/
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cp -Rf ~/.zen/game/players/${PLAYER}/FRIENDS/* ~/.zen/tmp/${IPFSNODEID}/${PLAYER}/FRIENDS/
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done
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done
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cp ~/.zen/GPS ~/.zen/tmp/${IPFSNODEID}/
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echo "############################################ MY MAP "
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echo "############################################ MY MAP "
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ls ~/.zen/tmp/${IPFSNODEID}/
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ls ~/.zen/tmp/${IPFSNODEID}/
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echo "############################################"
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echo "############################################"
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