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Then A, B, C, D, E, F, G, H, I, J, K, ... and as much as it has to be can share knwowledge and tanforms (-) into (+)

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qo-op 2020-05-16 15:45:23 +02:00
parent a2450b8a96
commit 80ec25371f
1 changed files with 12 additions and 10 deletions

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@ -143,20 +143,22 @@ Provide/Need[resssouce]KonwsHowToMake
let's see a little example with :carrot:
A wants (-):carrot:(-)
B sells (+):carrot:(-)
C makes (+):carrot:(+)
- A wants (-):carrot:(-)
- B sells (+):carrot:(-)
- C makes (+):carrot:(+)
D have Carrots (+):seedling: (+). E have Carrots growing (+):island:(+).
- D have Carrots (+):seedling: (+). E have Carrots growing (+):island:(+).
A can buy Carrots from B it is taking from C. #IRL (-):carrot:(-)
(-) + (-) + (+) = (-)
---
A can contact C, if C is closer than B, A gets Carrots from C. (-):carrot:(-)
(-) + (+) = 0
- A can buy Carrots from B it is taking from C. #IRL (-):carrot:(-)
**(-) + (-) + (+) = (-)**
A can contact C, LEARNING he needs Seed and Land to become **(+):carrot:(+)** !!
(-) + (+) + (+) = (+)
- A can contact C, if C is closer than B, A gets Carrots from C. (-):carrot:(-)
**(-) + (+) = 0**
- A can contact C, LEARNING he needs Seed and Land to become **(+):carrot:(+)** !!
**(-) + (+) + (+) = (+)**
Most of the time, this TX loops are not optimized. And bring a lot of first choice only available.
But Astroport Stations facilitating relevent communications and makes Zen donation easy between peers